The Ability System

The Ultimate Abilities have been introduced as a form of balancing fights, along with the numerous other new battle rules. If say, someone is abusing their character's powers leading to a total unfair beat down, the Ultimate Abilities would pretty much negate that. Ultimate Abilities cannot be an instant kill, but are to keep the battles on edge and unexpected, instead of rinse and repeat fights. They can also be a really powerful attack.

The Ultimate Ability takes 25 posts to cool down before another usage.

The Ultimate Ability can be negated with another Ultimate Attack, but neither would occur.

In pair with this, is a Super Ability that takes 10 posts to cool down. It’s mainly for special things that Cybertronians can do, and in a way that makes them un-abused but still powerful if wanted. Can also be used for special attacks.

EXAMPLE:

The Agent

Super Ability: Traveller of the Abyss

The Agent gains 3 posts worth of teleportation during a battle, however it cannot directly have him exit the battle until he has clearly lost.

Ultimate Ability: Quantum Break

''The Agent teleports his opponent into the void of time and space, giving a major beat down. Plasma blasts, accelerating wounds and ending it with a devastating kick - then brings them back to the present.''